Create a Roblox game with AI
Every genre has its own demands: what makes a good obby does not make a good tycoon. Genre by genre, here are the systems to write, the pitfalls to avoid and what Nemesis builds.
Obby
An obby is an obstacle course.
Visual direction: bright but controlled: readable platforms, visible sky, bold colours
Tycoon
A tycoon is a base that grows: the player buys a machine, it produces, they buy the next one.
Visual direction: clear and orderly: every machine and every price can be seen
Simulator
A simulator repeats a simple action — hit, collect, run — and rewards the repetition.
Visual direction: readable, contrasted, rich: distinct zones, machines that stand out
Horror
Horror does not rest on the monster; it rests on what the player cannot see yet.
Visual direction: dark but readable: walls and doorways still read, light guides
RPG
An RPG is the heaviest genre to build: it needs a world, a combat system, progression, quests and a save system that never loses anything.
Visual direction: warm and legible: landmarks that guide, depth without gloom
Survival
A survival game keeps continuous pressure on the player and gives them the means to answer it.
Visual direction: natural light with weather: dusk and night that stay playable
Racing
A race is played at speed, and that changes everything: the player has no time to read the scenery.
Visual direction: road readable at speed, markers ahead of every corner
Combat & PvP
In a fighting game the smallest imprecision costs: the player who loses must understand why.
Visual direction: high contrast: players and hits read instantly against the arena
Tower defense
A tower defense is played with the head: the player places, upgrades, reacts.
Visual direction: balanced exposure and contrast, nothing washed out
Roleplay
A roleplay game is not won: it is lived.
Visual direction: warm and welcoming: interiors lit, places that invite
Farming & fishing
Sow then harvest, cast then reel: these games rest on a short wait and a variable reward.
Visual direction: balanced exposure and contrast, nothing washed out
Story & mystery
A story game holds by its progression: the player moves forward because they want to know what comes next.
Visual direction: balanced exposure and contrast, nothing washed out
Pets & collection
A collection game runs on a simple desire: to complete.
Visual direction: balanced exposure and contrast, nothing washed out
Your idea fits none of these boxes? That is common, and not a problem: Nemesis starts from your description, not from a template. Hybrid genres are handled like the others.
To understand the whole process first, read how to create a Roblox game with AI.